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Harry Rose

During my three years at NUA, I have grown as a designer and have thoroughly enjoyed working with my peers to create amazing work not only for this show but for ourselves.

My main goal before starting the course was to improve my Game Design skills and become either a level designer or Indie Developer.
During my practice I found a passion for blueprinting and game mechanics, and there application in a diverse range of games. I also gained a keen interest in UI design, and how those designs can be adapted for use in a selection of different games.





Brandon Toop