I am a budding 3D environmental artist, and my passions lie within lighting, modelling, and creating textures. I am incredibly driven and eager to learn all that I can from experts within the games industry, with the aim to contribute greatly to this inclusive community of an ever-growing platform.
My final project is an environmental piece, the Dreamscape Headmaster’s Office. My main focuses were to learn about interior lighting and to further my knowledge of Substance Designer – these are all my own textures. As you can see in the video, it develops from a sense of order, to deterioration, to chaos, reminiscent to the abstract nature of dreams.